![]() Tier 3: Initialize the activation sequence for the reactors Now you'll need to route power to section 4 in order to open the door. Head back to where you found the broken fusebox and fix the broken wires. You'll also find a flare gun which will be useful throughout as it stuns creatures in the dark. While there are lights on the large siegebreakers will not attack you. Go to the broken fusebox and put in the fuse you picked up earlier. Simply walk past it as it will ignore you. Then you'll see a rather large figure standing in your way. As you continue forward you'll see a fusebox, interact with it to take the fuse. ![]() For now pick section 1 as it will light the path you are on. ![]() You can also choose to reroute power to 1 section. ![]() After checking the laboratory status, you'll be prompted to head to the reaction section. Cycle through the rest of the options to see what's going on in the facility.
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